Código fonte para laser

# Invasores
# Escrito por: Nilo Menezes (nilo at nilo dot pro dot br)

#   This file is part of Invasores.
#
#   Invasores is free software; you can redistribute it and/or modify
#   it under the terms of the GNU General Public License as published by
#   the Free Software Foundation; either version 2 of the License, or
#   (at your option) any later version.
#
#   Invasores is distributed in the hope that it will be useful,
#   but WITHOUT ANY WARRANTY; without even the implied warranty of
#   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
#   GNU General Public License for more details.
#
#   You should have received a copy of the GNU General Public License
#   along with Invasores; if not, write to the Free Software
#   Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA

from objetodojogo import *

import som


[documentos]class Laser(ObjetoDoJogo): """ Implementa os misseis do jogo. """ def __init__(self, nome, pos, imagem=None, tipo="JOGADOR"): ObjetoDoJogo.__init__(self, nome, pos, imagem, tipo) self.velocidade = 15 self.resistencia = 10 self.dano = 50 self.snd_disparo = som.carregue("LASER_DISPARO", "sons/missile.wav") if som.canais("LASER_DISPARO") < 4: self.som = som.reproduza("LASER_DISPARO")
[documentos] def move(self, direcao): pass
[documentos] def respire(self): super().respire() self.pos[1] -= self.velocidade if self.pos[1] < 0: self.visivel = False try: self.universo.remova(self) # self.som.stop() except Exception: pass
[documentos] def colida(self, objeto): if objeto.nome != "Nave": # Evita colidir com a nave super().colida(objeto)